9 Rocket League
No additional anti-cheat is required in official matches.
9.2 Match Procedure
The higher seed will create the lobby. All matches will be played as a best of five series.
The first map will be played at DFH Stadium. Following arenas will be selected by the team that lost the previous map.
9.2.2 Game Settings
The game settings should be set to the following:
Default Arena: DFH Stadium
Team Size: 3v3
Bot Difficulty: No Bots
Match Time: 5 Minutes
Joinable by: Name/Password
Platform: Steam or PS4
Teams do not switch sides between games.
In the event that an incorrect ruleset is loaded on the server, the match should be stopped and reset. Previously played maps with incorrect format will not count towards the series.
Substitutions may only be made between maps.
9.2.4 Leaving and Rejoining Teams
Players are not allowed to leave their team and then rejoin to put them on the other side of the map and will be considered cheating.
Spectators, including coaches, are not permitted without previous written permission by High School Esports League staff. Having unauthorized spectators in the server at any point should result in a pause until the spectators are removed from the game.
9.4 Player Disconnect
Should a player disconnect from the game less than 30 seconds into the match or before the shot to make the first goal of the game is taken the game will be restarted. If either of these events have occured, the game will continue.
9.5 Match Reset
The match may only be reset if the server settings are incorrect, or 30 seconds into the game with no goals scored.
9.6 Player Count
All teams must provide 3 players at the scheduled match time. Any team that fails to provide 3 players at the time of their match will receive a forfeit loss.