9 Rocket League

9.1 Anti-Cheat

No additional anti-cheat is required in official matches.


9.2 Match Procedure

The higher seed will create the lobby. All matches will be played as a Best of Five series, with the exception of a Best of Seven for Grand Finals.


9.2.1 Game Settings

The lower seed will have choice of which team is which color, which will not change for the duration of the match. The default arena played is DFH Stadium. Teams are free to change the arena at any time so long as both teams consent and the arena is playable according to rule 9.2.2.


The game settings should be set to the following:

  • Game Mode: Soccar

  • Arena: DFH Stadium OR another arena agreed upon by both teams

  • Team Size: 3v3

  • Bot Difficulty: No Bots

  • Team Settings

    • Team Names should be in accordance with the sides chosen by the lower seed team

    • Primary and accent colors should be set to Default

  • Mutator Settings

    • Preset Settings: Custom

    • Match Length: 5 minutes

    • Max Score: Unlimited

    • Overtime: Unlimited

    • Series Length: 5 games

    • Game Speed: Default

    • Ball Max Speed: Default

    • Ball Type: Default

    • Ball Weight: Default

    • Ball Size: Default

    • Ball Bounciness: Default

    • Boost Amount: Default

    • Rumble: None

    • Boost Strength: 1x

    • Gravity: Default

    • Demolish: Default

    • Respawn Time: 3 seconds

  • Region: US-East OR US-West

  • Joinable By: Name/Password (to be determined by hosting team)

In the event that incorrect settings loaded on the server, the match should be stopped and reset. Previously played games with incorrect format will not count towards the series.


9.2.2 Arenas

The following arenas are available for switching to during an official match:

  • Aquadome

  • Champions Field

  • Champions Field (Day)

  • DFH Stadium

  • DFH Stadium (Day)

  • DFH Stadium (Stormy)

  • Mannfield

  • Mannfield (Night)

  • Mannfield (Snowy)

  • Mannfield (Stormy)

  • Neo Tokyo

  • Starbase ARC

  • Urban Central

  • Urban Central (Dawn)

  • Urban Central (Night)

  • Utopia Coliseum

  • Utopia Coliseum (Dusk)

  • Utopia Coliseum (Snowy)

  • Wasteland


9.3 Leaving and Rejoining Teams

Players are not allowed to leave their team and then rejoin to put them on the other side of the arena and will be considered cheating.


9.4 Match Reset

The match may only be reset if the server settings are incorrect, or 30 seconds into the game with no goals scored.


9.5 Player Disconnects

Should a player disconnect from the game less than 30 seconds into the match or before the shot to make the first goal of the game is taken the game will be restarted. If either of these events have occured, the game will continue.


9.6 Player Count

All teams must provide 3 players at the scheduled match time. Any team that fails to provide 3 players at the time of their match will receive a forfeit loss.