7 Overwatch

7.1 Anti-Cheat

No additional anti-cheat is required for official matches.

 

7.2 Match Procedure

The higher seed will create the lobby, lower seed will determine which team starts as red/blue in the first game.. Matches are played as a Best of Three in the preseason and regular season, Best of Five in the postseason, and Best of Seven for Grand Finals.

 

7.2.1 Match Format

Competitive rules preset with the following settings adjusted:

  • Killcams: No

  • Swap Teams After Match: No

  • Pause Game on Player Disconnect: Yes

In the event that an incorrect ruleset is loaded on the server, the match should be stopped and reset. Previously played maps with incorrect format will not count towards the series.

 

7.2.2 Map Veto

The lower seed will have the ability to decide which team will act as Team 1 and which will act as Team 2.

 

7.2.2.1 Best of Three

In a Best of Three, teams will take turns banning maps until there are three maps remaining, starting with Team 1. From the remaining three maps, Team 1 will choose the first map, Team 2 will choose the second, and the remaining map will be the third map.

 

7.2.2.2 Best of Five

In a Best of Five, teams will take turns banning maps until there are five maps remaining, starting with Team 1. From the remaining five maps, Team 1 will choose the first map, Team 2 will choose the second, Team 1 will choose the third map, Team 2 will choose the fourth map, and the remaining map will be the fifth map.

 

7.2.2.3 Best of Seven

In a Best of Seven, teams will take turns banning maps until there are seven maps remaining, starting with Team 1. From the remaining seven maps, Team 1 will choose the first map, Team 2 will choose the second, Team 1 will choose the third map, Team 2 will choose the fourth map, Team 1 will choose the fifth map, Team 2 will choose the sixth map, and the remaining map will be the seventh map.

 

7.2.3 Map Pool

The following maps are permitted for play in official matches. Please note that any reskinned versions of these maps are prohibited from play in official matches.

  • Blizzard World

  • Dorado

  • Eichenwalde

  • Hanamura

  • Hollywood

  • Horizon Lunar Colony

  • Ilios

  • Junkertown

  • King’s Row

  • Lijiang Tower

  • Nepal

  • Numbani

  • Oasis

  • Rialto

  • Route 66

  • Temple of Anubis

  • Volskaya Industries

  • Watchpoint: Gibraltar

 

7.3 Restrictions

7.3.1 Heroes

Heroes that are disabled in the competitive gamemode are prohibited from use in official matches.

 

7.3.2 Maps

Maps that are not present in the competitive map pool are prohibited from play in official matches.

 

7.4 Stoppage of Play

The game may only be paused for the following reasons:

  • Player drop

  • Player disconnect

  • Server crash

  • Technical issues

Stoppage of play may be requested at any time for the above reasons. The match host (person who created the match lobby and therefore has pausing privileges) must initiate a pause when a team requests it so long as the pause is not called during combat, while the objective is contested, or during overtime. Each team will have 5 total minutes of pause time per map. Players pause the game using the key combination Ctrl + Shift + =. Abuse of the auto-pause feature may result in punishment for the team abusing it.

 

7.5 Player Count

All teams must provide at least 5 players at the scheduled match time. Any team that fails to provide at least 5 players at the time of their match will receive a forfeit loss.