30. Minecraft Survival Games
No additional anti-cheat is required for official matches.
30.2. Match Procedure
30.2.1. Series Lengths
Two matches will be played each week, with scoring outlined in section 30.6 below. Scores contribute to each player’s score on the leaderboard.
30.2.2. Game Lobby
Participating players will be need to be whitelisted before they will be able to participate on the servers.
Server Address: hsel1.fluctis.net:26581
Join any of the servers you’re whitelisted on by clicking on one of the four signs
30.3.1. Texture Mods
The use of Texture Mods is prohibited during play, make sure your textures are using the default settings
The Base Shader Mod is the only shader mod acceptable for use in HSEL matches, though it may cause issues with your connection to the server so use it at your own risk. The use of all other shaders is prohibited
Optifine will be allowed as a Client Side Mod.
30.4. Stoppage of Play
Server Side Disconnections
If the match experiences a Server Side Disconnection or Server Crash, players on the server will be messaged and the match will be restarted from the beginning of the game.
Players disconnecting will result be treated as a death during the match. If the disconnection happened during game 1, the disconnected players will be allowed to join the server for game 2.
Score for each Survival Games match will go into a season point pool. Points at the end of the regular season will be totaled to determine advancement.
3 points for attendance
2 points per kill
Top 10 Finish
10th: 1 point
9th: 2 points
8th: 3 points
7th: 4 points
6th: 5 points
5th: 7 points
4th: 9 points
3rd: 11 points
2nd: 13 points
1st: 15 points
30.6 Player Count
Matches are to be played solo, meaning players will not be paired with other players on their team. No player substitutions may be made at any point during the match.