16 DotA 2
16.1 Anti-Cheat
No additional anti-cheat is required for official matches.
16.2 Match Procedure
The higher seed will create the lobby. Matches are played as Home/Away in the preseason and regular season, Best of Three in the postseason.
16.2.1 Match Format
The lobby should be set up with the following settings:
Game Name - “HSEL - (Team A) vs (Team B)”
Game Mode - Captains Mode
Lobby Password - To be chosen by the hosting team captain
Server Location - US East/West
Lobby Visibility - Unlisted
Enable Cheats - Off
Competitive Settings
Selection Priority - Manual
Starting Team - See subsections in rule 16.2.2
Penalty Dire/Radiant - No Penalty
League - None
Gameplay Rules
Spectators - Enabled
Dota TV Delay - 5 minutes
Pausing - Unlimited
Series Type - No Series
Bot Settings
Fill Empty Slots With Bots - Off
16.2.2 Side Selection
16.2.2.1 Home/Away Series
Lower seed will have choice of side for the first game, and higher seed will have choice for which side (Dire/Radiant) will draft first (competitive setting “Starting Team”). In the second game teams will switch sides but drafting order will not switch.
16.2.2.2 Best of Three Series
Lower seed will have choice of side for the first game, and “Starting Team” will be set to random. In game two, teams will switch sides and “Starting Team” will be set to random. In game three, lower seed will have choice of side, and higher seed will have choice for which side (Dire/Radiant) will draft first (competitive setting “Starting Team”).
16.2.3 Draft
All drafting will take place using the game’s built-in drafting system. For reference the drafting process is (with the Starting Team acting as Team A and the other team acting as Team B):
Team A Bans 1 Hero
Team B Bans 1 Hero
Team A Bans 1 Hero
Team B Bans 1 Hero
Team A Bans 1 Hero
Team B Bans 1 Hero
Team A Picks 1 Hero
Team B Picks 2 Heroes
Team A Picks 1 Hero
Team B Bans 1 Hero
Team A Bans 1 Hero
Team B Bans 1 Hero
Team A Bans 1 Hero
Team B Picks 1 Hero
Team A Picks 1 Hero
Team B Picks 1 Hero
Team A Picks 1 Hero
Team B Bans 1 Hero
Team A Bans 1 Hero
Team A Picks 1 Hero
Team B Picks 1 Hero
16.4 Pausing
Teams are allowed a maximum of five minutes of pause time per game. Teams are prohibited from pausing during Hero vs. Hero combat. Immediately before/after pausing, the pausing team must state the reason for their pause. The team which called the pause will be the ones to unpause the game, but before they are able to unpause they must confirm that both teams are ready to resume play. If the pausing team is ready to unpause but the other team is not, pause time will be used from the team which is not ready.
16.5 Player Count
All teams must provide 5 players at the scheduled match time. Any team that fails to provide 5 players at the time of their match will receive a forfeit loss.