11 Call of Duty: WWII

11.1 Anti-Cheat

There is no additional anti-cheat used for High School Esports League matches.

 

11.2 Match Procedure

11.2.1 Format

Each match consists of a best of five series. The game modes should be played in the following order:

  • Hardpoint

  • Search and Destroy

  • Capture the Flag

  • Hardpoint

  • Search and Destroy

 

11.2.2 Game Settings

The “Esports Modes” presets will be used.

 

11.2.3 Maps

11.2.3.1 Map List

The following are the maps available for play in official matches:

  • Hardpoint

    • Ardennes Forest

    • Gibraltar

    • London Docks

    • Saint Marie Du Mont

  • Search and Destroy

    • Ardennes Forest

    • London Docks

    • Saint Marie Du Mont

    • USS Texas

  • Capture the Flag

    • Ardennes Forest

    • Flak Tower

    • London Docks

 

11.2.3.2 Map Selection

A veto should be used to select the map for each round. The higher seed will select to act as Team A or B before the match begins. After the higher seed has made this decision the veto will proceed as follows:

 

  • Team A bans a Hardpoint map

  • Team B bans a Hardpoint map

  • Team A chooses a remaining Hardpoint map for Game 1

  • Team B chooses which side they will start on for Game 1

  • Team B chooses a remaining Hardpoint map for Game 4

  • Team A chooses which side they will start on for Game 4
     

  • Team A bans one Capture the Flag map

  • Team B bans one Capture the Flag map

  • The remaining map will be played Game 3

  • Team A chooses which side they will start on for Game 3
     

  • Team B Bans a Search and Destroy Map

  • Team A Bans a Search and Destroy Map

  • Team B chooses a remaining Search and Destroy map for Game 2

  • Team A chooses which side they will start on for Game 2

  • Team A chooses a remaining Search and Destroy map for Game 5

  • Team B chooses which side they will start on for Game 5

 

11.2.4 Hosting

Each team will take turns hosting the match. The higher seed will host games 1, 3, and 5. The lower seed will host games 2 and 4.

 

11.3 Restrictions

11.3.1 Weapons

The following weapons are prohibited from use in official matches:

  • Lewis

  • MG 15

  • Bren

  • MG 42

  • Gewehr 43

  • Volkssturmgewehr

  • Sten

  • Orso

  • 9MM SAP Pistol

  • M1 Bazooka

  • Panzerschreck

 

11.3.2 Attachments

The following attachments are prohibited from use in official matches:

  • High Caliber

  • Rapid Fire

  • Full Metal Jacket

  • Rifle Grenade

 

11.3.3 Scorestreaks

The following scorestreaks are prohibited from use in official matches:

  • Recon Aircraft

  • Counter Recon Aircraft

  • Molotov Cocktail

  • Care Package

  • Emergency Airdrop

  • Paratroopers

 

11.3.4 Basic Trainings

The following basic trainings are prohibited from use in official matches:

  • Espionage

  • Launched

  • Requisitions

  • Rifleman

  • Lookout

  • Ordnance

  • Concussed

  • Bang

  • Saboteur

  • Shifty

  • Duelist

  • Clandestine

  • Blitzkrieg

 

11.3.5 Equipment

The following equipment is prohibited from use in official matches:

  • S-Mine 44

  • Satchel Charge

 

11.3.6 Divisions

The following divisions are prohibited from use in official matches:

  • Expeditionary

  • Resistance

 

In addition, usage of the following in the “Armored” division is prohibited in official matches:

  • Flinch reduction utility

  • Smoke Grenade

  • Mk. V Gas Grenade

 

11.3.7 Miscellaneous

The following miscellaneous items are prohibited from use in official matches:

  • Turrets

  • Incendiary Shells

 

11.4 Stoppage of Play

Players may not end the game under any circumstances. In the event that a player disconnects from the server during a game, the game will continue and that player cannot be replaced. In the event of a server crash or host drop, the game will be restarted. A player who is affected by a server crash or host drop may not be replaced.

 

11.5 Player Count

All teams must provide 4 players at the scheduled match time. Any team that fails to provide 4 players at the time of their match will receive a forfeit loss.