No additional anti-cheat is required for official matches.
23.2. Match Procedure
The High School Esports League offers solo in a duo queue for official matches, where both players will queue up together as a duo in the same match.
23.2.2. Series Lengths
Matches are played as a best of 3 in the preseason and regular season, best of 5 in the postseason, and best of 7 for grand finals.
23.2.3. Match Format
The higher seed will create the match lobby. Players are encouraged to document proof of their match to aid in any potential match disputes.
The higher seed player/team will invite the lower seed player/team to a lobby which is set to the “Duos” game mode with “Fill Squad” set to off. In the event that an incorrect game mode is used, the match must be stopped and reset. Previously played games with incorrect formats will not count towards the series. Players will play until the game ends (as defined below), and the winner will be determined based on the win condition specified in 23.2.5.
A game ends when both players are no longer standing (as defined in 23.2.4) or the Victory screen appears.
Players may still score eliminations after they are no longer standing (razor wire, mesh mines, grenades, etc.). Any eliminations that occur after the game ends will not count towards a players’ score.
23.2.4. Standing Player Definition
A player is considered standing if they are not downed or eliminated. Thus, if a player is downed or eliminated, they are considered not standing.
23.2.5. Win Condition
The player who has the most eliminations will win the game. If both players have the same amount of eliminations at the end of a game then the last player standing will win the game. In the event where both players have the same number of eliminations and are standing until the same time, the player who got the last elimination will win the game. Any further ties will result in the replay of the game in question.
23.3.1. Game Modes
Only the “Duos” game mode is permitted to be played in official matches.
23.3.2. Working Together and Sabotage
Players may work together when playing. They also may kill steal, loot steal and follow each other around. Players are not allowed to cause the death, injury, or sabotage of the opposing player. Shooting at or around your opponent in a manor to draw attention to your opponent is forbidden. To avoid any potential sabotage, stay away from your opponents.
23.4. Stoppage of Play
In the event that a player drops from the server during a game that player will no longer be considered standing and the game will continue until completion unless both players agree to a redo. In the event that a player drops from the server before any players are able to deploy, the game must be reset. Abusing disconnects may result in a player forfeiting the match.
23.5. Player Count
Matches are played as a 1 vs 1, meaning that only one player may participate in the match for either side. No player substitutions may be made at any point during the match.